Week 4 practice plan

This week we'll review headers and practice winning the ball and shooting.

  1. Passing and juggling: Warm up individually and in pairs.
  2. Warm up and stretch: Jog forward, jog backward, jog touching thighs, jog touching ankles, 3 steps and outside-in, 3 steps and inside-out, step-over jog. Stretch.
  3. Heading intro: Push the ball against your forehead. Close your jaws tight. Use your neck muscles to push against the ball. Practice solo: how many in a row?
  4. 2v2 or 3v3 head volleyball: Players line up a few yards apart from each other. Serve by tossing the ball to an opponent's head. Volley the ball by heading it back and forth. Score by heading the ball over the opposing team so it can't be returned. Variation: try to get more consecutive headers than another group.
  5. Triangle goal game: Win the ball! Turn and shoot!
  6. 8v8: Can't score unless entire team is in attacking half of the field. Score extra points if entire defending team is not in defensive half of the field.


Week 3 practice plan

This week we'll continue focusing on possession through passing, and we'll add throw-ins.

  1. Passing and juggling: Warm up individually and in pairs. Make it intense so it's really a warm up: how many jugs in 60 seconds?
  2. Warm up and stretch: Jog forward, jog backward, jog touching thighs, jog touching ankles, step-over jog. Stretch.
  3. Throw ins: Pairs of players review legal throw in technique. Receiver immediately passes the ball back to thrower. Then 2v1: attacking players practice throw in as a wall pass technique around the defender.
  4. 1v1+2
  5. 5 goal game: 4v4+2; or N+1 goal game, with NvN+N/2, where N is the number of players per side
  6. 4 corners passing game
  7. 8v8


Players and families meeting

Cambridge Clash
Fall 2007
Richard Kasperowski
David Cohen

  • About the coaches

    • Volunteers

      • Donate >200h/y/coach of personal time

      • Unpaid or worse: we paid the same CYS fees you did to have our kids on the team

    • Richard Kasperowski: regular guy, US Soccer F license, coach soccer because I love soccer, I love coaching, and I love family time.

    • David Cohen: regular guy, US Soccer F license, great soccer coach

  • About CYS

    • CYS goals

      • Enjoy soccer now, enjoy soccer later

      • Be athletically fit now, be fit later

      • Have fun

    • US Soccer coaching guidelines

      • Modeled after Dutch system

      • Formalized by US Soccer development system

      • Followed by Mass Youth Soccer, Cambridge Youth Soccer

      • Players of similar skills on the same team

      • Training sessions mimic game situations, let guys learn soccer skills for themselves

        • Individual skills

        • Small-sided games (1v1, 2v1, 2v2, 2v4, 3v3, etc.)

        • Maximize ball touches

        • No lines, no lectures, no laps

      • Positive feedback

    • This team

      • BAYS Division 2F: competitive, a step up from last year's Division 3

      • Second of the 4 Cambridge BAYS U14B teams: this is a group of good soccer players

  • Coach responsibilities (what players and families can expect)

    • >=1 of us will be at every practice and game

    • Punctual

    • Prepared

      • Training plan (published on kasperowski.com)

      • Game plan

    • Communicative

      • Email list

      • Blog

      • Calendar

      • Face to face

    • Responsible for player safety during practices and games

      • Field conditions

      • Medical releases

    • ... but not necessarily responsible before and after practices and games

      • We are not your extra baby sitters

      • We have lives outside of soccer, and usually leave the field immediately

    • Coaching style

      • Training sessions: Teach skills, following the US Soccer coaching recommendations

      • Matches: Let the kids play, make sure there are 11 guys on the field, watch for injuries, head cheerleaders, enjoy the match

    • Always trying to improve

    • Help players and families meet their goals responsibilities

    • Good role models

    • Have fun

  • Player responsibilities (what coaches and families can expect)

    • Schoolwork

    • Attendance

      • 80% of practices and 80% of games

      • Your attendance at practice indicates that you want to play on game day, and you'll be rewarded for that with extra playing time on game day.

    • Punctual

      • On time for practice

      • 30 minutes prior to game

    • Prepared

      • Wearing all required equipment for practices and games

      • With a ball

      • Water or sports drink

      • Healthful snack (Richard likes peanut butter on whole wheat bread, but understands that peanut butter is not OK for everyone)

      • No jewelry

      • Well rested, well fed

    • Play every position (e.g., Jay Heaps)

    • Must bring a ball to practice

    • Respectful, well behaved

      • To coaches, teammates, and parents

      • Opposing players

      • Referee: zero tolerance

    • Good teammate

    • Always trying to improve

    • Watch higher level soccer.

      • Cambridge Rindge & Latin

      • Colleges (Harvard, Tufts, BU)

      • New England Revolution

      • US National Team

    • Have fun

  • Family responsibilities (what coaches and players can expect)

    • Match behavior

      • Be a vocal supporter

      • Be positive

      • Let them play their own game--don't micromanage

      • Don't talk to or about the referee: zero tolerance

    • Help players meet their responsibilities

    • Communicate with coaches privately, outside of practice time and game time

    • Good role models

    • Watch higher level soccer

    • Have fun


Sun Tech Days Boston

I attended today's Sun Tech Days. Here are my (unbeautified) notes:

Java EE6, the wave of the future
Tom Kincaid, Executive Director Applications
Java EE 6
Rightsizing, ease of development, extensibility
Rightsizing: make it less bloated
Will have profileswell defined subsets of the whole spec. Sun will provide a Web profile. Other ideas include Telecom profile, maybe to be provided by someone else.
@Servlet annotation instead of web.xml file
Packaging: put EJB class directly in war file, not in jar, then ear, then war.
Servlet today: servlet class + web.xml deployment descriptor. Coming:

@Servlet(name=MyServlet, url-pattern=/myApp/*)
Public class MySelvlet { ... }

Support for frameworks like Spring and Struts

Java EE ref impl: Project GlassFish
Open source, enterprise ready, high availability, record setting performance

Status: devd on GlassFish v3 (v2 shipping this month)

GlassFilsh v3 demo
NetBeans has a UML module. (Tools/Update Center)
Demo of server side JRuby in a rhtml file (HTML + JRuby markup) running in GlassFish

Idea for HackDay: play a coding contest

5 minute demos
Java ME
Ajax-y app running on ME. GCF==Generic Connection Framework. GCF connects to a RESTful web service like Yahoo Geocoding or Flickr.
Architecture: RESTful web serviceGCFMobile Ajax Library ApplicationDOMRendering (on mobile device)
SVG effects for pretty animation
Mobile Aerith
IPhone-like UI for Flickr image browsing
Upload image to flickr account

Scripting lang on Java platform for developing Rich Internet Apps
Abstracts Java2D and Swing to make it easy to dev RIAs
Language is declarative
Jake might like JavaFX
Automatic data binding: makes it easy to bind the View to the Model
Deployed through WebStart, or as applet

Project DLite
Something new for Sun Studio (the C, C++, Fortran tools)
Unifies the code analysis toos

NetBeans profiler
Install separately in NetBeans
World record for largest number of people leaking in public place!

Use SunSPOTS to drive a TrackBot (looks like a MindStorms brick)
Small Programmable Object Technology
MIDlet running on the brick
Bricks classname is Spot.
Radiogram: wireless net, multiple SPOTs communicate with each other
$500 developer kit contains 3 SPOTs

Project Wonderland
Virtual reality project: MPK20
Wonderland is the client, Project Darkstar is the server

Java SE 6 top 10 features, Java SE 7 and OpenJDK
Rima Pate Sriganesh
Java 7 FC to be released 2009

1) Scripting support JSR 223

2) Web services
JAXP, including StaX (pull-based XML processing)
JAXB 2.0
@WebService annotation to annotate your POJO
@Resource for dependency injection to obtain WebServiceContext

3) JDBC 3.0
No more class.forName() to load DB driver
First class SQLXML data type from SQL 2003, so dont have to treat XML as text
Java DB (aka Apache Derby) included with JDK

4) More desktop APIs
Specify splash screen image file on command line or in MANIFEST.MFs Splashscreen-image property

5) Monitoring and management

6) Compiler access
Programmatic acces to javac

7) Pluggable annotations
JSP 175, 269

... I lost track, playing with NetBeans and ME ...


9) Security
XML digital signatures (JSR 105)

10) Performance improvements

Java 7 potential changes
-superpackages (another way of scoping classes among packagespackages in a superpackage can share, outside of superpackage cannot. A nice way to define an API façade without having to expose classes from multiple packages to external users)
-lang support for Java properties
-Control abstraction constructs: closers, concise instance creation expressions, first class methods
-Operator overloading
-misc stuff (shorter variable declaration, strings in switch, enum comparisons)
-New bytecode: invokedynamic (JSR 292 support dynamically typed langs on the Java platform)
-Bungling of more dynamic lang engines with the platform (beanshell scripting langage (JSPR 274), JRuby Jython, Beanshell, Groovy, JavaFX)

Next generation grid-enabled SOA
Chapell (Oracle)
New problems: large XML payloads, unexpected usage demands, meeting SLA expectations, tearing down / decoupling silos, sharing info across multiple services
Continuing challenges: predictable scalability, continuous availability, reliable QoS, shared context across load balanced / HA services
The SOA grid: state-aware continuous availability for service e infrastructure, application data, and processing logic. Predictable scalability (scales out linearly, whether 2 or 2000 servers; heterogeneous environment; high end / low cost commodity hardware). Dramatic overall increase in performance and throughput (linearly scalable shared memory and logic. Reduced dependency on disk persistence). Reduced operations cost (reduced deployment complexity. Less flavors o servers to deploy)
Advanced capabilities: collocate service code with grid data (load balance and dispatch requests appropriately). Availability and failover of stateful services. State pass model redefined (BPEL dehydration into the grid). Relocatable BPEL processes
BPEL dehydration: sounds sort of like EJB passivation/activation, but where there are multiple servers behind a load balancer, and each server shares the SOA Grid
Relocatable BPEL processes:
Rules of thum; still need MOM for familiar client API , usage model, ordering, pub/sub. Avoid putting state in Queues where it doesnt belong. Avoid sending stuff when it doesnt really have to travel anywhere. Subscribe to state change via built-in observer
Scaling SOA: With SOA grid: disk bottlenecks virtually eliminated. Memory utilization delegated to storage enabled grid nodes. Only CPU-bound resources need to be load-balanced.
Products: Oracle Coherence, Oracle SOA Suite

Java: a tour of the landscape
James Gossling
Ubiquitous computing
5 billion java enabled devices; 2.1b are phones
6m professional java developers
Javas role: conceptual framework that spans the network. Enables homogeneous view of a heterogeneous reality. End-to-end comprehension. Learn Once, Work Anywhere
Web 2.0: a marketing term
Community & interaction: e.g. Google Maps Salesforce, Basecamp, Flickr Albums
Development model: lightweight programming, SOA/integration, enhanced web UI, web as a platform, concept of trust, user data
Killer app of the Internet is advertising. ... Part of me gets really depressed ...
JVM: the integration hub: development (XML, Java JavaScript, Ruby etc.), the VM, deployment devices
Desktop: driving the user experience: Swing resurgence (HTML backlash; there is more than one platform; advanced user interaction). Ubiquitous modern JVMs (bundled on many systems). WebStart (web-friendly navigation; easy deployment)
JavaFX UI scripting: handheld devices (CLDC, SVG/MSA), home entertainment (TVs, set top boxes, CDC, PBP), JavaFX mobile (CDC, AGUI), Desktop (SE, 2D/3D). JavaFX is close to being a functional language.
Why is Java Media so awful? Patents.
Communal development: dev.java.net openjdk.dev.java.net, openjfx.dev.java.net glassfish.dev.java.net, opensolaris.org, netbeans.org, jcp.org, SourceForge
Components of a JCP standard: Spec (what is it for? What does it do?) compatibility test suite (is my impl complete? Is my impl correct?) reference implementation (can it be built? Sample code for developers)
Calendar is complex because it has to support non-European calendars
Blue Jay and Big Foot: modules/flavors of NetBeans for education environments (good for Jake?)
NetBeans: UML, SOA, debugging with breakpoints on a phone, profiler, thread-aware debugging, UI builder.
NetBeans 6b1 almost available at netbeans.org: Multilanguage support (Ruby, JRuby, Rails, JavaScript, PHP), SOA
Perrone Robitics: helicopter RC->autonomous. Laser rangefinder, GPS, accelerometers. Output: 3d terrain mesh. Fly it over a terrain, and get a 3d model of the area.
Sonia: autonomous underwater vehicle for Navy grand challenge
Java performance: generally beats or equals C/C++, even on extremely numeric apps. Often near Fortran (slower at matrices). GC is faster than malloc/free. Dynamic compilation beats static.
Java really is fully open source. GPL2 with classpath exception; working with GPL3 folks. Clearing IP encumbrances.
Why open source: revenue = volume * (license + support + leverage). Decrease license fees, but increase volume, so revenue goes up.

Hands On Lab: Java ME: Streaming video from server to device
Rima Patel, Doris Chan
The NetBeans Mobility packs Flow Design view rocks!
Excellent introduction to playing video through MMAPI, pulling the video from a SOAP web service.

Hands On Lab: Introduction to JavaFX Script programming
Data binding: view is bound to model. Whenever a variable in the model changes, the bound attribute in the view changes with it.


Week 2 practice plan

This week is all about using passing to maintain possession and build an attack.

  1. Passing and juggling: Warm up individually and in pairs. Make it intense so it's really a warm up: how many jugs in 60 seconds?
  2. Stretch
  3. 1v1+2
  4. Gates passing
  5. 5 goal game: 4v4+2; or N+1 goal game, with NvN+N/2, where N is the number of players per side
  6. 4 corners passing game
  7. 8v8


Week 1 practice plan

The goal for this week is to get back into the soccer spirit, reviewing skills and focusing on small sided games.
  1. Passing and juggling: Warm up individually and in pairs.
  2. Shield-steal
  3. 1v1+1
  4. 1v1+2
  5. 2v2+2 or 3v3+3
  6. 8v8


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