The best of the best: family-size team in a family-size space

I build great software with great people. We need a great space in which to do it. For the last year, we’ve been experimenting with an open plan collaboration space. Instead of working as individuals in cubicles, we work together in a space with no walls between us. For the first six months, [...]

By |2023-04-22T21:12:46-04:00March 27th, 2012|Uncategorized|Comments Off on The best of the best: family-size team in a family-size space

Perfection Ping Pong

Perfection Ping Pong is derived from the Perfection Game, one of the McCarthy Technologies Core Protocols, and inspired by TDD Ping Pong.  This game will support you in your desire to aggregate the best ideas with people who are available only via communication channels such as email and IM. Source: http://en.wikipedia.org/wiki/File:Ping-Pong_2.jpg Player A and Player [...]

By |2023-04-22T21:12:47-04:00March 20th, 2012|Uncategorized|Comments Off on Perfection Ping Pong

Agile Games 2012: Open Space and Games with Motion

The Agile Games conference is great. I have the privilege of participating in this year’s conference as a facilitator. On Friday, April 20, I will lead a game session called “Self Management: 5 Games with Motion.” We’ll play kinesthetic games that explore command-and-control versus self management. These are some of the most outrageously fun games you’ll ever [...]

By |2023-04-22T21:12:47-04:00March 13th, 2012|Uncategorized|Comments Off on Agile Games 2012: Open Space and Games with Motion
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